I do expect that this game has a very narrow target market. You could even use just one finger (or thumb) if you wanted to-though it’s easier to use two. In fact, I felt the controls for the iOS mobile version were nearly flawless for what the game is. I read reviews about it saying that the controls were frustrating at times but I did not experience that. I am a game developer myself and while I will acknowledge that some of the art and graphics of Limbo inspired some that in my first game “Rubberband Stan,” I never actually played Limbo.
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